Fixes · NewAge x2 and Spark x1

Element Weaver: Buffs, Nerfs and Skill Fixes

We checked every Element Weaver skill against its in-game description and fixed the mismatches: the fire and ice vulnerabilities swap places as intended, Florescence hits several times harder, Sephiroth: Master and Light Influence work as described, Bright Dance of Light casts faster, and the passives honor their equipment conditions. Plus fixes for all classes.

On September 21 an Element Weaver patch went live on NewAge x2 and Spark x1: we checked every skill of the class against its in-game description and fixed the mismatches — some things got stronger, some weaker, and a few effects now work for the first time. Alongside it, several fixes that concern all classes. Everything by section below.

The mission issue has been fixed as well — the fix comes with a client update. Start the launcher: the patch downloads on its own.

Spheres and elements

Area skills

  • Florescence and Full Florescence hit with 20–110120–160 power, as the description promises.
  • Plants last 2 sec., and Clinging Plants — 4 sec. instead of 1 and 2: the chain up to Mistilteinn has time to go off.
  • Plants again lower resistance to all weapon types by 30%, Clinging Plants — by 60%.
  • Full Florescence again hits up to 20 targets within 400.
  • Sephiroth at level 1 costs 6030 Spirit Ore, and Sephiroth: Master060.
  • Sephiroth: Master's Mistilteinn now works on targets under Clinging Plants.
  • Light Influence from Sephiroth: Master now uses up three attacks and wears off. Before, the counter never went down and the boost lasted the whole fight.
  • The instant 100% HP restore is granted when Sephiroth: Master is cast, as described. Before, it triggered when the charges were spent — for the whole party, too.
  • Light Influence on party members triggers always, not with a 10% chance.
  • Blazing Tempest and Glacier Strike cost MP as described: 93–115124–151.
  • Claidheamh Soluis's enchants now work: the second gives a radius of 250300, the third — a range of 700800. Ore cost of the enchants 3 / 4 / 63 / 3 / 4.
  • Silence of Light blocks all skills, not only physical and magic ones, and lasts 35 sec.
  • Forest Root no longer gives the target full immunity to Hold.
  • Mother Tree's Blessing goes to the allies around, not only to the party.
  • Blazing Whirlwind and Icy Wind became magic effects, and monsters respond to them properly.

Bright Dance and enhanced versions

  • Bright Dance of Light at long range takes 5.53.5 sec. to cast — the cast-time reduction promised by Light Mastery finally works.
  • Bright Dance of Light again consumes Spirit Ore, like the regular Bright Dance.
  • Shining Claidheamh Soluis consumes more Spirit Ore than the regular one: 3 / 4 / 5 / 7 by enchant step.
  • Claidheamh Soluis, Florescence and Nature Spirit share their cooldown with their enhanced versions, and the cooldown is visible on the skill bar again.
  • Transcendent Bright Dance no longer resets the regular one's cooldown after leaving a transcendent zone, and hits an area like its variants.
  • Circle Explosion of the enhanced Blazing Tempest and Glacier Strike hits with its own numbers (151–228), and the regular ones — with theirs (137–207). The tables used to be swapped.
  • The enhanced spheres and area skills cost MP as described.
  • Flaming Blazing Tempest and Frosty Glacier Strike take 35 sec. to cast, and Shining Claidheamh Soluis — 35.5 sec.: cast times match the descriptions everywhere.
  • Ultimate Dispel counts as a hostile action: removing someone's protective skills gives the character a combat flag, and monsters respond with aggression points.
  • Blazing Tempest, Glacier Strike and their enhanced versions got their two-handed staff requirement back.

Nature Spirit

  • Brilliant Light restores 5020 MP every 2 sec., as described.
  • The cooldown of Brilliant Light and Brilliant Blessing is exactly 30 sec. — casting speed no longer shortens it.
  • Nature Spirit and One With Nature take 6.56 sec. to cast.
  • Brilliant Blessing got its visible effect on the character back.

Passive skills

For all classes

The mission fix and some of the changes appear only after a client update. Update the client
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