Update · NewAge x2

Server Update: September 18

New compounding and enchant caps, 14 Legendary Cards, 44 Purge weapon collections, new skills for Soul Hound, Doombringer, Trickster and archers, clan passives up to level 7, reworked level 92–94 zones and a new boss schedule.

On September 18 NewAge x2 got a big update: new compounding and enchant caps, Legendary Cards and Purge weapon collections, reworked skills for several classes, clan passives up to level 7, and level 92–94 zones that are both tougher and more generous. Everything by section below.

Some of the changes — the new skills, Legendary Cards, Purge collections and the Stage IV Vote Chest — only show up after a client update. Start the launcher: it picks the patch up on its own.

New caps unlocked

Compounding

Enchanting

  • A-grade weapons and armor, special armor, Frost Lord's weapons and boss weapons — +8 is open. Chance with a regular scroll: 10% for weapons, 8% for armor.
  • Epic rings — Baium's, Beleth's, Fafurion's, Queen Ant's and Core's — +3 is open (30% chance).
  • The safety guarantee for regular and blessed enchant scrolls now runs past +7 all the way to +10: +8 after 20 fails, +9 after 25, +10 after 30. Applies to boss weapons, Frost Lord's weapons, the top A-grade weapons (Sirra's Blade and the rest), special armor, Armor of Protection and Hunter's armor — regular and sealed alike. +9 and +10 themselves unlock on the next stages.

Legendary Cards — 14 new achievements

14 one-time missions from level 76. Each one rewards a Legendary Card, and the card unlocks a hidden collection in the Defense tab. Complete all thirteen — and the fourteenth, Paulina's Card, is yours.

BaiumDefeat Baium 15 times · received critical damage −7%
AntharasDefeat Antharas 5 times · damage from P. skill crits −7%
Frintezza20 wins over Scarlet van Halisha · fixed received damage −5%
LilithDefeat Lilith 30 times · Max HP +5%
AnakimDefeat Anakim 30 times · received PvE damage −3%
TiatDefeat Tiat 30 times · debuff resistance +10%, hold resistance +20%
Lindvior500 PvP event entries · received PvP damage −3%
Elcadia30 Olympiad wins · M. Evasion +8
Amadeo Cadmus50 Purge rewards · P./M. Def. +3%
Sieghardt Ein100 "Assault on the Transcendent Zones" missions · Magic Lamp XP +5%
Beleth10,000,000 Hellbound monsters · M. Def. +5%
Astair van Halter1,000,000 prime-time Kelbim's Fortress monsters · ignore damage reduction +300
Lionel Hunter2,000,000,000 Water Dragon's Canyon monsters · damage from M. skill crits −7%, plus a Fafurion's Ring on top
PaulinaAll 13 cards · received damage −3%

Purge weapon collections

  • 44 new collections — 11 sets for each enchant level +9, +10, +11 and +12: Purge Swordsmen, Duelists, Marksmen, Mages, Crushers, Guardians, Vanguard, Assassins, Ritual, Giants and Punishers I–IV. Each takes 3–4 weapons of the same enchant, regular or sealed.
  • Bonuses — P./M. Atk., critical power and rate, Atk. Spd., accuracy, evasion, speed, defenses, received critical damage, P. skill power and resistance to each of the 15 weapon types. Every collection adds Gear Score: 3 for +9 and +10, 4 for +11, 5 for +12.
  • Any slot can be filled with a Master's Collection Mark: 5,000 for +9, 7,200 for +10, 10,000 for +11, 15,000 for +12.
  • Spark x1 The Master's Collection Mark is now accepted by every collection — same as on NewAge, at the same prices.

Classes and skills

Soul Hound

  • Leopold — second level, "Leopold: Master" (Lv. 76): 600 area instead of 500, and the buff gives +10% skill power, +300 skill range and +30% to the chance of Silence, Hold and Paralysis.
  • Under Leopold a new skill unlocks — Lightning Chain (Lv. 80): hits the target and up to 4 nearby enemies with 7,980 power ignoring 15% P. Def., 8 sec. reuse, and with a 40% chance adds Lightning Discharge, which paralyzes in PvP and cuts defenses by 22%.
  • New passive Soul Chance (5 levels, Lv. 80–95): M. skill critical rate +10…50%, M. skill critical power +3…15%, speed +5…25%.
  • Fragarach — levels 2 and 3: Max HP +20% / +30%, P. and M. Atk. +2,000 / +3,000, PvE damage +20% / +25%, received damage −10%.
  • Rapier Mastery now boosts magic too: M. Atk. on par with P. Atk., skill power +5% from level 2.

Doombringer

  • The Trooper → Berserker → Doombringer line is brought in line with current retail: Soul Smash — 23 levels (hits twice from level 16), Soul Impulse — 20 levels, Ancient Sword Mastery — 15 levels, Soul Mark reworked to retail. Levels you already learned were recalculated — learn the rest.
  • New skills (Lv. 76): Kamael's Sign — for 20 min. P. skill power +10%, critical rate +5%, PvE damage +3%; Soul Weapon — for 20 min. P. Atk. +20%, ancient sword damage +10%, and Enuma Elish turns into Soul Enuma Elish with two hits and +30% power; Soul Prison — pulls in up to 8 targets in PvE and up to 3 in PvP with a 70% slow.
  • Powerful Disarm in transformation lands with a 100% chance, and its hit ignores 20% of defense.

Trickster

  • New skill Ice Grenade (5 levels, Lv. 80–95): a 900-range throw at the target and up to 10 enemies around it, 3,000…11,000 damage, 90% chance to freeze for 2 seconds.
  • Legendary Archer — second level (Lv. 76): P. Atk. +25%, P. skill critical power +20%, Max HP +30%. Under it Burst Shot becomes Legendary Burst Shot with two hits ten times stronger.
  • New skill Piercing Charge (Lv. 80): three shots of 24,000 power at 1,000 range on the target and enemies within 350, ignoring half of defense, shield and barriers.
  • Burst Shot extended to level 48, Bow Mastery adds skill range instead of attack range.

Archers

  • New skill Backstep for Sagittarius, Moonlight Sentinel and Ghost Sentinel (Lv. 85, 840,000 SP): a 400 leap backwards that also removes three debuffs. Needs a bow, 50 MP, 30 sec. reuse — fixed, nothing shortens it. Does not work under roots or Thorn Shot.

Smaller fixes

  • Element Weaver's Sephiroth: PvE reuse 3 min45 sec, still 3 minutes in PvP.
  • Dragon Strike: its 30-second reuse is now shortened by reuse speed bonuses.
  • Ultimate Defense — the last node of the Guardian talent branch: the reuse of its resurrection with invulnerability (400 sec.) is now fixed, reuse speed bonuses no longer shorten it.
  • Soul Hound: Lightning Squall paralyzes with a 90% chance for 2 seconds, Voice Bind silences with a 90% chance, Lightning Mastery gives +25% paralysis chance.
  • Furious Frost of the Frost Lord's Dagger and Rapier triggers with a 95% chance and increases the target's skill reuse by 25%.
  • Ultimate Escape at level 3: skill evasion 70%, debuff resistance 90%, speed +50.

Clan

  • Clan passive skills extended from 3 levels7 levels. Level 4 unlocks at clan level 6 (45 Blood Crystals), 5 at clan level 8 (60), 6 at 10 (80 crystals and 100M adena), 7 at 12 (100 crystals and 300M adena). From level 4 every skill gets a second bonus: received damage −1…−4% on Blessed Body, received healing +3…+12% on Regeneration, P. skill power +1…+4% on Might, critical rate +2…+8% on Guidance, and so on across all thirteen.
  • Clan Members — a new PvE damage bonus: +1% per clan level, up to +15%. Works for regular attacks, physical and magic skills.
  • Clan's Advent reworked: instead of attack and defense it now gives speed +2 per level (up to +20), XP and SP +5% per level (up to +50%), from clan level 5 item drop chance +1% per level (up to +6%), from clan level 7 Magic Lamp XP +1% per level (up to +4%).
  • Clan Shop — new goods for Clan Points from clan level 9. The Discount XP Recovery Scrolls were removed from the shop.

Zones and monsters

Alligator Island

The spot is now level 92: 472,705 HP, 373,097 attack, 34,524 / 10,357 defenses. Adena +20%, and the drop chance of everything except adena is tripled — Growth Rune Fragment 1.5% instead of 0.5%.

Water Dragon's Canyon

Silver Leopard, Aqua Rogue, Aqua Fighter and Aqua Giant — Lv. 87Lv. 91; the Southern Basin (Silver Lion, Light Refractor, Water Dragon's Swordsman and Archon) — Lv. 92Lv. 93. Respawn 4 seconds instead of 5, the drop chance of everything except adena is doubled: Venir's Talisman Fragment 2.3%, Frost Lord's Weapon Crystal 1.82%.

Hellbound — Stage 4

Beleth's Magic Circle, Satina's Laboratory and the eastern wing of the Otherworldly Tower are level 92; the western wing of the Tower and the Steel Citadel are level 93. Twice the monsters in the Circle and the Laboratory, 30% more in the Citadel, Hellbound Energy drops 30% more often. The Citadel is the toughest layer of the stage: 791,703 HP and a 100,000 damage cap per hit.

Lands of Shadow

425 Element Weavers gathered into 25 packs of 17 by the Mother Tree's Saplings; the help radius is cut to 300 — pull one pack and only that pack comes. The monsters are sturdier: HP +25%, M. Def. +40%, XP +10%.

Orc Fortress

Regular orcs are level 91, XP 299,1381,794,828, five times the adena (99,190–109,525), 30% more orcs and they respawn every 10 seconds. Each one has World Boss Protection: no more than 80,000 damage per hit. The battle runs daily 20:00–20:30.

Battle with Balok

The dark army is level 91, XP 717,1206,999,829, twice the spawn points (2,172). Bosses are five times tougher: Balok and Lord Balok have 200,000,000 HP. Ancient Adena drops from regular monsters with a 100% chance, daily limit 200400. Balok's Treasure Chests hold twice the L-Coins (14,000) and Master's Collection Marks (50), plus a Transcendent Upgrade Stone and Immortal Ring Ore.

Tower of Insolence, Pagan Temple, Elmoreden Tower

Tower of Insolence floors 9 and 10: XP, SP and adena +5%, 20% more monsters on the 10th. The Pagan Temple, Celestial Tower and Kelbim's Fortress now drop Upgrade Stone Fragment (0.26%) and Hardin's Soul Crystal Lv. 1 (0.171%). On the 3rd floor of Elmoreden Tower the chance of A-grade enchant scrolls is up by a quarter.

Whispering Woods and Xilenos Fortress

Level 91 monsters of the Whispering Woods: XP and SP +15%, adena +50%. In Xilenos Fortress the Xilenos drop Enhanced Dye Booster and Refined Crystal, and the level 92 Xilenos and Varka drop pages and the Aden's Exploration Report itself.

The rest

  • Transcendent Instance Zone: on the last tier (Gear Score 2000+) monster XP is quadrupled — 11,023,348 for a regular monster.
  • Training Zone: 30% more monsters in all 33 variants.
  • Level 93–94 open-world monsters got softer — P. Def. cut by 15%: Otherworldly Tower and Steel Citadel, Morgos' Military Base, Lands of Shadow, Fire Dragon's Swamp.
  • Aden's Soul Crystal Lv. 1 (weapon and armor) drops from 58 monster types of level 90–94: Orc Fortress, Morgos' Military Base and Barracks, Xilenos Fortress, Lands of Shadow, Devil's Isle, Fairy-invaded Lands — 0.471% each.
  • Upgrade Stone Fragment: chance doubled everywhere it drops — Tower of Insolence 0.14–0.3%, Hellbound 0.48–0.6%.
  • Beleth's Magic Circle and Satina's Laboratory: XP and adena −15%, HP +5%; Otherworldly Tower: M. Def. doubled, HP +25%.

Drops, chests and crafting

Treasure Chest IV

New contents: a guaranteed Giran Seal, and in the random part — Purge Weapon Coupon, +7 Boss Weapon Coupon, Legendary, Heroic and Rare doll coupons, A-grade stable scrolls, Transcendent Upgrade Stones, spellbooks, Shards of Time, Master's Collection Mark, Magic Tablet and everything down to potions.

Vote Chest — Stage IV

A new chest: 20,000 L-Coins, 15 Shards of Time, 250 Growth Rune Fragments, 100 Master's Collection Marks, 80 Hidden Power Boosters, 70 Buff Ore, 20 SpecialSkill Ore, 30 Soul Crystal Coupons and four Hidden Power Scrolls.

Crafting for Giran Seals

Special Craft got 15 new sets for Giran Seals, up to 100 crafts a week per account: Talismans of Aden, Eva, Speed and Authority +5, Hellbound Ring +5, Cloak of Protection +5, Dragon Belt +5, Circlet of Hero +5, Piercing Mask +5, Brooch and Bracelets Lv. 5, coupons for a jewel, an agathion and a Master's Book. Price — 572 seals; 1,144 for the Brooch and Bracelets.

Ferris dismantles more

Boss weapons and Frost Lord's weapons from +7 to +10 — 15 / 25 / 35 / 45 Chests with Enchantment Scrolls for 100M adena, with a 10–30% chance of an Enchant Scroll instead. Special armor +7…+10 — the same for 50M. Enchanted rare accessories +1…+6 — Boss' Accessory Fragments on failure, a Scroll: Enchant Rare Accessories or Immortal Ring Ore on success.

Hunter's Earring

A failed upgrade from +5 and above now gives Tantar Crystals instead of scrolls: 10 for +5→+6, 15 for +6→+7, 25 for +7→+8, 50 for +8→+9, 150 for +9→+10.

L-Coins and shops

The daily L-Coin hunting limit is up 30%: 47,596 at level 85, 92,018 at 92, 111,056 at 95+. In the L-Coin store the Aden Purge Crystal costs 2,0001,000 coins, up to 50 a day instead of 5. The adena shop got daily limits: 500 Venir's Talisman Fragments and 3,000 Growth Rune Fragments.

Smaller things

  • Daytime Zaken and Goldberg's Room: the bosses are stronger and the run pays more — 10,500–15,700 L-Coins from Zaken and 12,500–15,700 from Goldberg (was 5,500–5,700), 15–20 Boss Essence, Boss' Accessory Fragments ×5, a chance at Heroic and Legendary doll coupons.
  • Master Drop: the Epic Armor Fragment drops 30% more often — 0.2275% from all 86 monster types that carry it.
  • Quest "Hunt in the Tower of Insolence": the reward is 10 Shards of Time instead of a Time Stone. The Special Hunting Zone Time Stone Coupon also gives 10 Shards instead of the Tower of Insolence stone.
  • Enchant Scroll and Enchant Scroll (Time-limited) now stack in one inventory slot.
  • Cloak appearance coupon: Aden Cloak and World Siege Reward Cloak removed; Fafurion, Lindvior, the Worthy Death Knight's Cloak and the Death Knight's Cloak remain.
  • Crafting sealed Purge weapons in Special Craft works together with the Clan Shop again.

PvP events

More Bloody Marks in every event:

EventWhat changed
Arena Match 3×3Win 100250, draw 50200, loss 50150. Matchmaking by Gear Score with a spread of up to 2,500 instead of 1,000.
DominationWin 400600, loss 250450, draw 200300, top fragger 150250.
Last Hero57 marks per kill, the winner gets 325 Event Medals and hero status for a day.
MassacreWin bonus 200400, points per kill 310, per runner and warehouse 1525, role bonuses 100200.
Red BattlefieldWin bonus 2070, points per kill 24, for staying to the end 300500, role bonuses 100200.

Schedule

EventWhen
Chaotic BossesEvery day at 21:30 (was Tuesday, Thursday and Saturday)
HellboundWednesday and Saturday: opens 10:00, Satina 14:00, Aizen 16:00, Steel Citadel 18:30, Deiman 19:00, Ryuminir 20:00, closes 22:00 (was Saturday only)
Daytime ZakenSolo entry is open — 5,000 L-Coins
Orc FortressEvery day 20:00–20:30
Prime Bosses and Priest BossesThe weekday evening spawns on NewAge are switched off. Spark x1 On Spark they run as before.
The new skills, Legendary Cards and Purge collections appear after a client update. Update the client
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